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Quentin Chiché
kwen



Location:
Saint jouan de l'Isle, France

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English, French

Member Since:
October 2003

Last Updated:
5 January 2009

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The cubic tornado...

January 2009


   
Hi

An attempt for a speed modeling contest.
The subject was "No Smoothing !!!".

So i made this tornado with cubes and particule flow source...
Rendering was done with Mental Ray (which eat millions polys without any problems...).A simple skyportal for lighting and a arch&design for the shader.Nothing complicate but i liked the speed subject and decided to post my work here...

Kwen
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